Sunday, September 14, 2014

Big Times


This was originally suppose to be my morning sketch last week, but I soon got carried away and it turned into a mini-painting.  I wanted to test some new brushes I made in Photoshop, and also decided to test my skills with painting underwater scenery.  It was pretty challenging and I'm happy with my first attempt.

Life update: The last few weekends were filled with miscellaneous events.  Labor Day weekend was spent back in Seattle for PAX Prime where I worked behind the Double Fine booth, met lots of fans, and it reminded me how grateful I am to work at such a special company.  There's a level of respect and love people in the game community seem to have for them, probably due to the endearing content produced in their games and principles the company is built upon.  Last weekend, the ShrunkenHeadMan club hosted the Superhero Gallery auction in honor of its late faculty and club member Jules Jammal.  It was great seeing everyone come together in a mini-reunion and the gallery seemed to raise a generous amount of scholarship funds (don't know the exact figure).  You can see all the pieces still, including my 'Kick-Ass' piece (haha) HERE.  Also, a few weeks ago, I had an amazing opportunity to volunteer some time working with kids with disabilities through a local non-profit organization and teach them some basics of basketball.  It was very fulfilling and a nice change of pace to the constant work schedule.  I hope to participate again when I have more free time.

As for that project I'm working on in my spare time, I have a lot of concepts done.  However, I'm figuring out parts of the story, reworking certain elements, and may have to redesign one of the characters because it ended looking like one of the new Disney movie characters.  So, just a bit longer, I want to get it started soon, so that way I can stay committed.  Though I hope to also do some miscellaneous 2D animation on the side (of this side project), just for fun.